Being digitally copyright dextrous: stock video content

by Anthony O’Brien, Copyright Advisor, University of Newcastle. Contact: copyright@newcastle.edu.au

Vector graphic image of man in a shirt and tie standing next to a Copyright icon

This is the third post in a series that will look at considerations for copyright as part of being digitally dexterous.  Copyright is an important consideration when reusing any content. 

Stock videos are becoming more important as creators look to change up the materials they provide for learners and clients.  There are a number of ‘free’ stock video sites that make content available for reuse.  This post will discuss copyright/licensing and other important considerations when choosing a site.

What to look for in a stock video site?

  • Quality/resolution – Your needs may vary, but aim for videos of the highest quality possible (min. 720p).  Some sites will offer 4K resolution, but you may find a trade-off with the selection of videos available.
  • Video format – most sites provide MP4 files, but some offer alternate formats.  Consider the creation or editing software you have available.  Converting files between formats can cause loss of quality.
  • Licensing – ‘Free’ licensing can vary wildly.  Certain licences may not allow you to post to YouTube, for example, but internal use/hosting could be OK.
  • Look/feel – a number of sites are either difficult to navigate, have limited searching/filtering options, or swamp site users with ads.
  • Selection – Video collections can vary so do some test searches to see what might be a good fit.  Having a few sites bookmarked will help as you may not find the ‘perfect’ site for all of your searching needs.

Looking for videos that are ‘ready-to-use’

While Creative Commons (CC) licensing is still common for some video content, the majority of stock video sites apply their own licensing that can have additional caveats for re-use.  Some require particular attribution or copyright statements, so always check what you’ll need to do for their video content.  At the end of this post are four recommended stock video sites to help get you started. 

How should I provide attribution for videos that I use?

This will vary based on the licensing – always check if there is a required statement to provide credit or a link.  Some sites do not require attribution, but appreciate it where possible to include.

Where you are adding credit, you could do this on a short-duration slide at the end of your video content.  If posting to YouTube, adding links in the Description field is good practice.  Some creation platforms, such as H5P, include a ‘rights’ option to collect and showcase this information.

What if I’m adding a Creative Commons licence to my final work?

Where external content forms part of your work, when attaching CC licensing you should also add a copyright (or ownership) statement for any re-used or reproduced content.  By adding these statements (in addition to your CC licensing information) users will have a clearer understanding of what content is outside any CC licensing applied to the work. Your institution’s copyright office may be able to assist with this.

Four recommended sites:

  • Mixkit – searching is easy and there is great filtering by category.  Videos tend to have useful framing (left- or right-aligned) that allows for easy addition of text or other materials over the video content.  Many videos have free licensing where attribution is not required (but is appreciated).  Note: there are some videos with ‘restricted’ non-commercial licensing that doesn’t allow for posting to YouTube due to the ability to monetise videos.
  • Pixabay – one of the best sites around for free media.  Lots of different videos and a great choice if you’re looking for abstract or ‘interesting’ video backdrops.  Free licensing, where attribution is not required (but is appreciated). 
  • Coverr.co – this site often creates topical collections based on what’s happening in the world, e.g. working from home, cryptocurrency, etc.  Also offers vertical videos for social media.  Free licensing, where attribution is not required (but is appreciated). 
  • Dareful – Video footage in 4K resolution.  Lots of landscapes and drone footage, but other collections are growing.  Videos are licensed under CC BY 4.0, so attribution is always required.

Libraries on social media: Creating communities of practice for sharing and communication

By Rida Noor Malik, Matihiko/Tech Support Librarian, Hamilton City Libraries| Te Ohomauri o Kirikiriroa librariesdigitalteam@hcc.govt.nz

The term ‘social media engagement’ has been described as click based participation (Gerlitz & Helmond, 2013) where users simply ‘like’ or ‘heart’ a post. But do the number of likes and comments actually show engagement? Students and librarians create an online community of practice when they visit academic libraries via social media to “share, discuss and learn” (Wenger, 1998, p.34). This translates to ‘engagement’ with the library, its resources and activities through social media.

Photo by Daria Nepriakhina on Unsplash

Several research studies measure the impact of the type of content on social media. Joo, Choi, and Baek (2018) explored the kinds of social media content that public libraries create for communication. Their sample of 4736 Facebook posts collected from 151 libraries across America were divided into ten categories. The results showed that promoting events was the most used category by all public libraries. For my research study, I collected three months of Facebook and Instagram posts from Auckland University of Technology Library and Massey University Library. When I analysed these posts, promotion was also the top category for both New Zealand academic libraries.

Promotion has always been a major focus of both academic and public libraries’ social media pages. However, promotional type posts can be combined with content which facilitates informal learning opportunities. These opportunities are a way of softly marketing that your academic library has a brand with a goal to promote research and share knowledge. Libraries can focus on creating content where students get opportunities to engage with librarians. For example, Powell Library at University of California goes beyond the occasional photo on Instagram and incorporates content that emerges from the curriculum (Salomon, 2013). If we look for an example closer to home, Massey University has recognized that Instagram can be a fun learning and teaching tool for them and their students. This is evident from the Kupu O Te Wiki (Word of the Week) posts which are focused on teaching Te Reo Māori (the Māori language). These posts got different types of comments, such as students thanking the library, asking for Te reo classes and general comments where people tagged other students (Malik, 2019).

There are many ways to educate users through social media because there is a rapid growth in online learning options. For example, Facebook groups can be used for asynchronous discussions which are helpful in holding group activities and online workshops. Libraries can also use participatory features of social media to start conversations, invite users to comment, or take part in polls to deliberately ask for user’s opinions, feedback and questions. This can be useful for engaging users in collection development, improvements to library spaces, and other operational activities. The response from users can help to determine the reputation of the library within the university (Mon, 2015).

Simply promoting services does not create a vibrant community of practice. When libraries use social media for mass communication, users become passive viewers instead of active contributors. Therefore, promoting conversations and knowledge sharing can help form a community that evolves naturally. For example, Hamilton City Libraries often engage with their library users in a humorous way but it has also opened up a window for getting feedback. According to Wenger (1998) a strong sense of community is important for building the trust needed to safely share opinions and ideas. Using social media while keeping in mind the communities of practice guidelines can provide a context in which to put the power of ‘sharing and communication’ to engage a community.

References:

Gerlitz, C., & Helmond, A. (2013). The like economy: Social buttons and the data-intensive web. New Media & Society, 15(8), 1348-1365. https://doi.org/https://doi.org/10.1177/1461444812472322

Joo, S., Choi, N., & Baek, T. H. (2018). Library marketing via social media: The relationships between Facebook content and user engagement in public libraries. Online Information Review, 42(6), 940-955. https://doi.org/doi:10.1108/OIR-10-2017-0288

Malik, R. (2019). Using social media for student engagement: A study of two New Zealand academic libraries [Master’s project, Victoria University of Wellington]. Te Herenga Waka. http://hdl.handle.net/10063/8201

Mon, L. (2015). Social media and library services. San Rafael, CA: Morgan & Claypool Publisher.

Wenger, E. (1998). Communities of practice: Learning, meaning, and identity. New York, NY: Cambridge University Press

Growing Open Educational Practice with OER grants

Angie Williamson, Program Coordinator (Open Education), Deakin University Library, angie.w@deakin.edu.au.

During 2021, Deakin University commenced a grant program, coordinated by the library in conjunction with the Pro Vice-Chancellor, Teaching and Learning, encouraging academic staff to explore Open Educational Resources (OER) for teaching and learning. OER are free resources that are made available with a Creative Commons licence. OER include resources such as textbooks, quizzes, videos, even full courses that are reusable and adaptable to teaching and learning needs. These resources can be modified to include local content making these more contextual and representative of the students and the local environment.

The grant program forms a major part of the Inclusive digital environments project aimed at raising awareness of OER and developing capabilities in staff to use and create OER. OER have been around for 20 years but the use of OER in Australia has had a slow start. Overseas higher education institutions have been very active in this space often supported with grants from government bodies or foundations such as the Hewlett Foundation. In 2020, the Californian governor announced a $115 million commitment to OER. Universities and colleges highlight savings made by students in textbook purchases and this can add up substantially. In Canada, BCCampus has saved students over $20 million with open textbooks since 2012. Higher education institutions overseas develop Zero degrees where student have no costs for instructional resources for their entire course. OER textbooks not only benefit students with reduced costs but also by removing barriers in access to resources. The use of OER has been shown to increase student success and retention (Colvard, 2018) as students have access to the materials from day one of their study and can access the resources when they need them without limitations. The necessity to move higher education online in the pandemic has increased awareness of OER (McKenzie, 2021) and open pedagogy for teaching and learning. This program at Deakin will not only increase the usage of OER, but also contribute to the revision of existing resources to include Australian Content and facilitate the creation of additional Australian resources.

This inaugural OER grant program at Deakin enabled staff to explore the OER environment to locate, use or create resources for their teaching. As this was the first time these grants had been on offer, we were unsure of the level of interest. Not solely focused on textbook replacements, the program also encouraged creativity to fill a gap in available teaching resources that would result in the creation of an open resource. Applications were sought for the OER grants in June 2021 with 11 applications accepted. The successful applications displayed a diversity of concepts and covered a range of OER usage and creation projects including textbook replacements and the creation of resources.

Replacing a current textbook with an OER textbook was the focus of a number of the projects and will result in substantial saving for students. In one of these projects, the current textbook retails for about $180 and student numbers are over 1,000 per year. For projects aiming to replace a textbook, this necessitated locating resources and evaluating if they fulfilled the needs of the unit. Some OER textbooks have ancillary resources such as videos, question and exercises available to support their usage. Some required the creation of content to fill gaps or the remixing of numerous OER to create a resource tailored to the required learning. Another current project focuses on the updating of an existing OER textbook and developing of new activities to support it.

Other projects identified gaps in available resources and sought to create an open resource to fill the need. These include:

  • The creation of Australian case studies in Human Resource Management
  • An extensive resource developed to assist students in reading MRI scans for the study of anatomy
  • The development of an online book introducing the assessment potential in play-based approaches
  • A 3D interactive tour of a building to support construction management students in experiencing the behind-the-scenes functions in buildings inspired by COVID restrictions in access.

Some projects also embraced the wider concept of open. One project focused on student motivations and concerns and created a series of videos of students discussing these aspects of study. Another project combined open software and OER by moving to an open source software for statistical analysis. The associated open book will be adopted as the textbook and supporting activities developed, replacing an expensive textbook prescribed to around 2,000 students per year.

We all know that 2021 was challenging for higher education in Australia in many ways. With the OER program commencing in June, participants experienced almost a perfect storm of impediments. Extended lockdowns and additional student needs due to COVID, working from home challenges, fully online teaching and major organisational changes all impacted the delivery of the projects. Through this challenging time, participants appreciated having a positive project to focus on and even with these challenges, one project commenced using an early version of the resources in teaching a trimester earlier than planned! We learned that OER projects take time to develop, with the development and implementation of the resources to continue through 2022.

The program coordinated by the library included offering grant recipients OER training, hosting a Community of Practice and establishing a Teams site to facilitate knowledge sharing and as a forum for discussion. Discussing OER related topics such as accessibility, open pedagogy, copyright and licencing, the Community of Practice sessions provide a forum for the program participants to discuss their progress, ask questions and gain understanding of OER concepts. Detailed copyright advice was also provided by the copyright team. A website has been created to highlight the program with the purpose of providing access to the created resources when they are available.

window with a multi coloured flourescent sign hanging in it saying open.

Further details of the projects are available on the Open Educational Resources Grants 2021 website.

Image by Viktor Forgacs on Unsplash

References:

Colvard, N. B., Watson, C. E., & Hyojin, P. (2018). The Impact of Open Educational Resources on Various Student Success Metrics. International Journal of Teaching & Learning in Higher Education, 30(2), 262-276.

McKenzie, L. (2020, August 13). Window of opportunity for OER. Inside Higher ed. https://www.insidehighered.com/news/2020/08/13/pandemic-drives-increased-interest-open-educational-resources


Stretching my digital dexterity through ECU Library Digital and Information Literacy

By Liz Grzyb (MEd student, Charles Sturt University)

As part of my study for the MEd (Teacher Librarianship) course online at Charles Sturt University, I was required to complete a Professional Work Placement at a library. I am already working in a high school library, so I approached the Edith Cowan University (ECU) Library as I was interested in seeing the differences between secondary and tertiary/academic libraries.

I was lucky enough to be teamed up with the delightful Danielle Degiorgio in Digital & Information Literacy (DIL), as I had identified digital services and information literacy as some of the areas I would like to find out more about. My prac has been literally book-ended with Digital Dexterity – I began by sitting in on an online DigiDex meeting and it will end with this blog post!

During my time at the library, I have spent time talking with many experts on various different aspects of how the library is run. Many of these discussions were about information literacy (IL) and digital literacy (DL). IL in a university library has similarities to my experience in a school library, but it also has many more layers due to the variation in focus and intensive research needs of the users.

I had not realised until I arrived at ECU that the university is e-preferred, so I was surprised at the huge number of electronic resources the library facilitates, and how much digital literacy pre-loading was needed when introducing new students to the university. The Orientation Week workshops that are being planned cover introductions to many of the learning tools used by the university and the library will help to clear barriers to study. It is such an important service to ensure equity for students.

I have spent a lot of my working time this week looking into Open Educational Resources (OERs). Before this prac I did not know they were a ‘thing’, but I have found out that they are incredibly important for equity in education and life-long learning. I have unearthed a number of new-to-me databases and providers of open resources specifically for assisting learning or for information-gathering. I can see that this process will help me to support teaching staff at my school as well as expanding my own teaching strategies.

The image depicts a younger and an older humanised notebooks sitting on a bench. The older notebook has a cane. Both notebooks are looking at a laptop the younger notebook is holding. The laptop says OER on it. There is also an empty thought bubble above the notebooks.
Image by Manfred Steger from Pixabay

If, like me, you have not used OERs much before, here are a few places you might start investigating resources for your area:

Many of the OER databases are weighted to overseas resources, so it is wonderful to see that the DigiDex educators have a group bringing home-grown resources to the table. (https://www.oercommons.org/groups/digital-dexterity-educators/5554/)

The DIL team have been wonderful to spend my placement with, and I thank them profusely for their generosity in helping me to gain experience in their area of knowledge. Everyone I spoke with at DIL had amazing dedication to information and digital literacy for students – they were focused on providing workshops, services, and resources accessible to all. I have lots of new ideas to spring on my unsuspecting colleagues and students this year!

‘I didn’t know the library did that’. Making Library work in curriculum more visible.

By Kat Cain (Manager, Digital Literacy Programs) and Craig Patterson (Manager, Faculty of Arts and Education Library Services, Learning and Teaching) – Deakin University.

It’s a shared experience in public, specialist and academic libraries – regularly hearing our community members amazed reflection, “I didn’t know the library did that”, when we provide learning services beyond that of collections. The fuzzy notion of the library as mostly just books and borrowing can even be a common idea that many librarians have before they start their degree and get into the field, and the breadth and depth of Library work then becomes evident. But how to get this message of Libraries as a teaching and learning service out to our communities?

Public libraries have experimented with different comms and different ways to share their offerings with their communities. The “Unusual Library Things” infographic, that visualised resources or services available in libraries across the world, was a great way of articulating libraries’ role in community building and lifelong learning. To launch their Inspiration Lab with its fabulous digital equipment and opportunities to build technical skills, Vancouver Public Library (Canada) strategised their communications as stories and creation. Their experimentation with live-tweeting and live streaming, bus shelter advertisements, digital signage, and beautifully designed physical advertising material was effective and award winning. Closer to home, New Zealand’s Invercargill City Libraries joyously engages with their communities through creative social media approaches that shine a very big light on their lifelong learning model. Do you remember their Kardashians riff of “Keeping up with the Librarians”? While Yarra Plenty Regional Libraries, took a personalised and incredibly effective path to reaching out to their senior community and connecting them to services and resources they needed. They got on the phone and called them. The communication impact of this approach was pretty clear – being interviewed by Leigh Sales, a these “legends are Librarians at Yarra Plenty Library” shout out by the Victorian Premier, and a jump in public awareness about how diverse and responsive to community our public libraries are. These are just a few examples of fabulous ways libraries can build awareness of their learning services.  

Academic librarian roles increasingly include teaching responsibilities

Academic libraries are often considered the heart of the university, central to the learning, teaching and research endeavours. Although we have strong service delivery and facilities management, modern academic libraries also prioritise pedagogical offerings and outcomes. In fact, academic libraries have moved beyond tentative concepts of contributing to student learning or as supporting learning. As Corrall and Jolly (2020) make clear, libraries and librarians have a major role to play in learning and teaching. Pedagogical principles underpin academic library services and engagement. Our information and digital literacy focused learning materials are amazing; and our librarians are wonderful teachers. What we haven’t done as successfully is make clear that librarians have an active, informed role in teaching and learning. We have a tendency to focus on the services, our collections, the spaces and equipment we provide. We are less adventurous in marketing librarians as teachers and libraries as learning hubs. Perhaps this emerges as an unconscious reflection of the contested and questioned role of librarians as teachers (Wheeler & McKinney, 2015)? 

People can debate whether librarians are teachers or not, but what we do know is that that people want to learn when they come to the library. And if people want to learn, everyone wins if that learning is well-designed.

As a learning and teaching focused team for Deakin Library, we have grappled with how to articulate and contextualise what we do. We found that teaching staff were often surprised that we run sessions on digital identity or offer digital literacy curricula mapping. Some of our library’s best teaching approaches and outcomes were also our best-kept secrets and we wanted to get the word out.

But how to do this? We spent time as a team discussing what we do and how we frame it.

Deakin Librarians work to develop the digital fluency and knowledges of our community, both staff and students. We do this through good learning design, which is not in most people’s conception of what it means to be a librarian, or what libraries offer. But it does make sense: if libraries exist to build communities and facilitate lifelong learning, there are knowledges and skills people in communities can develop to meet their goals. That’s where we come in.

We then needed to consider how we could shape a teaching identity for Deakin Library. That’s why we developed a ‘Working with teaching staff’ webpage rounding up our most impactful ways to partner with academics at Deakin. We knew that academics were unlikely to serendipitously find and explore this pitch page. Instead, we aimed for Liaisons to use this resource in their conversations and communications with academics, with explicit language around learning design and teaching capacities. To further support this self-framing, our team concurrently redesigned a whole suite of web resources focused on teaching needs. Again, rather than relying on our community stumbling across the messaging and learning materials, we proactively promoted it through both our Deakin Library blog (Article) and the broader university blog (Network).

Screenshot of Deakin Library teaching resources page, with resources grouped under headings.

Like all communications, there is room for improvement and changes. Continued conversations and putting new ideas on the board is needed. However, the value of consciously promoting our Librarians as teachers and continuing to self-frame as active in learning experiences is immeasurable.

We leave you with two questions – how do you frame yourself as a teacher and how do you communicate that identity? And we challenge you to put your teacher statement into the discussion space below.

References:

Corrall, S., & Jolly, L. (2019). Innovations in learning and teaching in academic libraries: Alignment, collaboration, and the social turn.

Wheeler, E., & McKinney, P. (2015). Are librarians teachers? Investigating academic librarians’ perceptions of their own teaching skills. Journal of Information Literacy, 9(2), 111–128.


Digital dexterity and a Libguides review

by Ruth Cameron, Coordinator Digital Library Programs, University of Newcastle

In 2020 the University of Newcastle Library ran a pilot student internship program. A part of the scope of work for the intern project was to review our Libguides, with a view to making them more user-friendly, student-centric and discoverable. 

Our student intern first reviewed the guides herself and then created a survey for distribution through the Library’s social media channels. She incorporated all responses into a report with recommendations on how to proceed with our review.

In 2021, based on the student recommendations, we launched a Libguide Refresh Project, starting with our Subject Resource Guides. We aimed not only to incorporate the student feedback, but also to reduce the number of guides by 75% and their size by 25%. Fortunately, we were able to bring our student intern back as the student representative on this refresh project. We ran an environmental scan of 15 academic libraries’ Libguides and examined the literature to discover what is considered best practice. We considered these results in combination with our intern’s recommendations. We also created a flowchart for the decision-making process (for example, how do we decide to make a Libguide instead of a web page?).

What does this have to do with the Digital Dexterity Framework? Buckle in my friends…!


The intern project

Inviting a student to review our Libguides, and provide recommendations from herself and other students, aligns with the capability of Digital Creation, Problem Solving and Innovation by designing and creating new digital media (the student survey on the library’s social channels), then strategically collecting and analysing data using digital tools and techniques.  

The refresh project

The refresh project aligns with Digital Communication, Collaboration and Participation in that it involved:

  • Communicating effectively in digital media and spaces
  • Actively participating in digital teams, working groups and communities of practice
  • Using shared productivity tools to collaborate, produce shared materials and work across boundaries

We used MS Teams for our shared documents and working comments, and Zoom for our meetings. Our student representative joined both of these digital spaces and participated actively in both by providing comments, recommendations and suggestions based on her earlier research.

This work also aligns with Digital Creation, Problem Solving and Innovation as we used digital evidence (collected in the intern project) to solve problems and find new solutions, and we developed a new project utilising appropriate digital technologies. We then showcased best practice, and encouraged innovation in other library staff.

Creating and sharing the flowchart

This activity aligned with ICT Proficiency and Productivity by using ICT-based tools for professional tasks such as writing, recording, presenting, task management, analysing data, managing files and working with images, and evaluating and choosing software relevant to different tasks.

We used MS Visio to create the chart and outline the decision-making process. We chose Visio because it’s part of the Office 365 suite, which is in turn supported by our institution’s IT Services. We shared the chart with the rest of the team by uploading it to our MS Teams site, aligning not only with ICT Proficiency and Productivity, but also with Collaboration, Communication and Participation, and with Digital Creation, Problem Solving and Innovation.

Creating templates for the Subject Resource Guides

The co-manager of the Academic Engagement team created a template for the Subject Resource Guides, and the Teaching Liaison Librarians then populated the templates according to discipline. This work aligns with the capabilities of ICT Proficiency and Productivity by using library and information systems, learning and research environments to a high degree of proficiency, and supporting others to use those systems and environments effectively and productively.

And of course

Our Subject Resource Guides are specifically designed to support Information Literacy!

What does this mean?

Take a look at your current and upcoming library projects in light of the Digital Dexterity Framework, and you’ll be surprised at how many capabilities you can align with. The Framework can also give you ideas on how to include more capabilities to enhance professional development.  Try it and see how easy it is!



Copyright and Digital Dexterity: Re-usable content 1 – Images

by Anthony O’Brien, Copyright Advisor, University of Newcastle Library

This is the second post in a planned series that will look at considerations for copyright as part of being digitally dexterous.  

Images are one of the more common content types that creators like to include in their materials and OER but can be problematic for re-use. 

Why shouldn’t I just do a Google image search? 

Images found via Google search can have varied copyright permissions. Exceptions in your country’s copyright legislation may not cover re-use in an ‘open’ environment, meaning that you may need to either rely on licensing or permissions for your re-use.  

Looking for images that are ‘ready-to-use’ 

To simplify things, aim to use open content made available under Creative Commons (CC) or similar free licensing.  Some content may require attribution or a copyright statement for re-use, so always check what you need to do to be able to re-use images.  At the end of the post are four recommended image sites to help get you started. 

Why are these licensed images so useful? 

The majority of images you find online will be copyrighted.  Depending on your intended use, you may inadvertently infringe if you just take something and re-use it.  Where image content already has licensing attached, it is clearer what you can (and can’t) do with it. 

What if I need to seek permission for an image? 

Where you find an image that you absolutely ‘must’ re-use (and assuming it is not already appropriately licensed), you may be able to gain permission from the copyright owner for your planned re-use.  Look for a contact email (or form), and spell out what your plans for the content are (MOOC or other educational use? Blog or another web use? Commercial use?).  Your institution’s copyright office may be able to assist with this process.   

You should include a copyright statement for this re-used content, to be clear that it is outside of any licensing you might apply to your materials or OER. 

Four recommended sites: 

  • Pixabay – one of the best sites around for free media.  Includes great vector graphics.  Free licensing, where attribution is not required (but is appreciated).   
  • Unsplash – great site for images not included in Pixabay.  Images are tagged well, so searching is easy.  Free licensing, where attribution is not required (but is appreciated).   
  • Freerange Stock – up-and-coming site with some very artistic-looking images.  Free licensing, where attribution is not required (but is appreciated).  Some Public Domain content.   
  • WikiMedia Commons – contributions include options not covered in the others here, including artworks, etc.  Licensing varies, including CC and Public Domain – check any requirements for re-use. 

Being digitally copyright dextrous?

By Anthony O’Brien, Copyright Advisor, University of Newcastle Library

Cartoon image of a man with a speech bubble, containing a copyright icon

This is the first post in a planned series that will look at considerations for copyright as part of being digitally dextrous.  

When you download or use something from the web, do you actually stop to think about who owns the copyright and how you can use it?  It’s fair to say that most people don’t, and this can lead to issues later. 

But content on the web is in the public domain, right?

There’s a big difference between being publicly available and actual ‘Public Domain’ (capital letters) in terms of copyright.  Just because you can access it for free, doesn’t mean that the copyright owner will allow you to take it and use it however or wherever you like… [insert sad face here] 

Being copyright literate

When we have conversations around digital dexterity, things like ‘media literacy’ and ‘information literacy’ are usually included, but the considerations rarely extend to copyright literacy.  After all, if someone were going to, for example, remix content, true digital dexterity should also mean that they would understand what they could then do with that remixed content.  This is where a basic level of copyright literacy becomes just as important as the more recognised elements of digital dexterity. 

‘Fair use’ versus ‘fair dealing’

Part of the issue is misunderstandings around how copyright works internationally – there isn’t one system worldwide.  When users search for copyright information online, it’s inevitably something about ‘fair use’ that they find.  As Frank Ponte noted in his post on OER, ‘fair use’ is part of U.S. copyright law and is different to legislation we have here.  ‘Fair use’ tends to be broader in its application than the Australian version, ‘fair dealing’, which can cause problems.

So where can I start?

  • Look at where you’re taking your digital resources from and their potential usage issues.  Can you find appropriately-licensed alternatives (e.g. Creative Commons)? 
  • Include information on copyright and its application/s in your instruction modules and training sessions; 
  • Reach out to your institution’s copyright person and collaborate!  They might be nice (maybe definitely) and will most likely be keen to get the word out; 
  • Look out for other posts coming in this series.  Plans include images, video, music, etc., but if there’s something you’d like to see, please let us know. 

Keywords: copyright ; Creative Commons;  digital resources; fair dealing; fair use; licensing ; literacies

Five ways to advocate and promote OERs within your own institution.

By Frank Ponte AALIA (CP) Academic/Research, Manager, Library Services (Teaching), RMIT University Library, frank.ponte@rmit.edu.au 

There are many ways to engage with open educational resources (OERs).  Start your journey with these five easy steps.

1. Understand the language of OER: 

Open: Free to share adapt or modify.  
Free: Free to access but not necessarily allowed to share adapt or modify. 
Fair use: An American phrase that permits limited use of material for educational purposes in the United States. In Australia, we are bound by several educational licenses set out within the Copyright Act 1968. 
Public Domain: Works that are publicly available because intellectual property rights have expired or been forfeited. 
All Rights Reserved: Copyright holder reserves, or holds for their own use, all the rights provided by copyright law.  

2. Badge:
Badge your content with a CC license and host it on a shareable platform.  By doing so we: 

  • contribute to the Creative Commons worldwide repository. 
  • increase our professional connections and reach through attribution. 
  • build a large collection of locally created and customisable content. 
  • have access to a broader selection of adaptable materials  
  • streamline our workflows. 

Speak to your Digital Dexterity champion at your institution to discuss hosting your
       creative commons licensed content on a shareable platform.  

3. Share: 
Librarians have an entrenched ethos of sharing. Become experts at curating OER content and sharing your original and remixed resources.  
textbookscoursescourse materialsInteractive simulationspublic domain booksaudiobooksmodulesopen access booksvideospodcastslearning objectsprimary resources  
 
Use Metafinders to help uncover materials quickly.  
Here are some shareable materials from RMIT University Library.  
 

4. Collaborate, Customise & Co-Create: 
Here are some examples: 
 
Customise – Remix an OER by adding your original content with adapted content for your audience. Example: Social Science Research: Principles, Methods and Practices (Revised edition) is an Australian University remixed textbook that has modified the original work to include editing and formatting changes and the inclusion of content in Chapter 16 to describe the Australian context. 
 
Make OERs culturally specific: Localise content to an Australian audience. It can be as simple as using Australian names and places or using local case studies.  
Example: A Charles Darwin University academic teaching Cultural Capability has added four case study chapters written by students. 

Co-create content with your students. Robin De Rosa, a Plymouth State University Professor built an open anthology with her students that is now free to access. 

5. Celebrate Your Success by 
Sharing a new OER resource with the world. 
Mapping student financial savings
Demonstrating impact

RMIT University Library host the Open Textbook Initiative and is interested in highlighting student textbook affordability by building a student savings bank when academic staff adopt an OER textbook in their teaching. This initiative is open to all Universities to participate. Tell us if you are using and OER Textbook in your teaching practice by filling in this form.  

If you’re interested in reading more on OER, have a look at this recently published article by Frank Ponte, Anne Lennox and Jennifer Hurly.

The Evolution of the Open Textbook Initiative. https://doi.org/10.1080/24750158.2021.1883819

Not another 23 Things!

By Dr Karen Miller, Coordinator, Learning Success, Curtin University

There’s no doubt that 2020 was a rollercoaster year, as we zoomed up and down steep, pandemic-shaped learning curves, one after the other.  For myself and my colleagues at Curtin University Library, implementing a new student program added to the wild ride.

’23 Things’ is Curtin Library’s online digital dexterity program that was essentially created by students, for students. It is an open, shareable resource that can be easily re-used and adapted. In this post, I’ll tell you a bit about it, and how it came about. 

What is 23 Things?

 I’m sure many of you are familiar with the 23 Things model for online learning. The first 23 Things was created in 2006 as a professional development activity for library staff. Regular blog posts introduced participants to a different digital technology each week, and invited them to try it out and to share their thoughts. Since then, hundreds of 23 Things programs have been developed and adapted to suit a variety of audiences and contexts.

Curtin’s version of 23 Things 

After consultations and environmental scans to ascertain the best approach to help our students develop digital competency, Curtin Library decided to adopt the 23 Things model. We initially intended to simply re-use and adapt the excellent (and open) version from Edinburgh University

However, when some HEPPP funding became available, the project became incorporated into the Library’s ‘students as partners’ program. We employed a diverse group of students to create new content including interactive activities, videos and infographics. Bringing student voices to the forefront and fostering a peer to peer learning approach brought unique perspectives to the program and helped make the content relatable and accessible as our student partners shared their knowledge and experience.  

We then collaborated with the Library Makerspace to build engagement with participants. Our student partners developed and delivered face-to-face workshops with hands-on activities to complement the 23 Things topics, and during the pandemic lockdown worked hard to translate them into the virtual realm (not an easy task). We also encouraged participants to share in the Curtin Makers Facebook Group with our weekly Creative Challenges.   

As if that wasn’t enough, we decided to experiment with “transmedia storytelling”, a communication method which involves developing a story using multiple digital platforms. We felt this would be a good way to bolster conceptual learning and illustrate how digital skills could be applied in a workplace context. Using the fictional characters and narrative developed in Curtin Library’s online referencing game Certitude, we used weekly blogs, comics and tweets to weave the ‘things’ into a story, replete with office dramas such as copyright violations, accounts being hacked and computer meltdowns. 

Reflections and next steps   

While we had a lot of fun creating the content and engaging with participants, the 23 Things program (2020 version) wasn’t perfect. With the many different elements involved, we didn’t achieve the ideal of a seamless, integrated learning experience.  However, our approach was intentionally experimental, testing different ideas to see how they landed. We gathered a lot of data and feedback that we are now using to improve the program for its second iteration in 2021.

This year, 23 Things is part of Curtin Extra, the University’s extra-curricular credentials program, while also remaining open to anyone in the community who would like to participate.  We’re interested in finding out how best to keep participants actively engaged and how best to assess and demonstrate learning and impact. 

23 Things can be re-used and adapted

Our 23 Things program has been licensed under a Creative Commons license (CC-BY-SA).  Each module or ‘thing’ has been created as a single H5P file, and thus is very easy to download, re-use and modify.  The resource is available from the Digital Dexterity Educators Group on OER Commons, and I hope to add some supporting resources in the near future, including a document that maps each module to the CAUL Digital Dexterity framework.  If anyone would like to find out more or have a chat about the program, please feel free to contact me at karen.miller@curtin.edu.au or on Twitter @infoliterati .